Art_605_sylabus_Spring_2018 Art_605_1_Elements_Principles_Hunt Art_605_Proj_1_Elements_Principles_Book STUDENT EXAMPLES Manalang_Joshua_Elements_Principles_Book Guevara_Joanna_Elements_Principles_Book Vick_Elements_Principles_Book2
Graphic Design 3 – Project 1 – Creative Brief and Branding
Art_606_syllabus_Spring_2018 Art_606_1_Developing a Creative Brief Art_606_Proj_1_Logo_Branding_Elements Art_606_1_Logo_and_Branding_Elements Example Some Professional Examples of Style Guides (similar to what we are doing) https://blog.hubspot.com/marketing/examples-brand-style-guides Student Examples and Apps Davtyan_Logo_Branding_Elements
Graphic Design 1 – Week 1 – World Alphabets
Syllabus & Project Art_604_syllabus_Spring_2018 604_Project_1_revised CLASS NOTES History of the Alphabet World Alphabets – quick sample Vedas – India ‘Dresden Codex’– Maya Heiroglyphics – Cartouche Examples – Egypt Trajan Column– Italy *Other examples of world alphabets/letterforms/logographics – Egyptian, Mayan, Sanskrit, Arabic, Thai, Russian, Chinese, Korean, Armenian The Alphabet that we us in…
3D – Final Project
634_Final_2017 Final is Due on Final Exam Date
3D – Creating an Animation
This is one of the many ways of making a quick animation of your work. *there are many methods, this is the most basic. Create a Group to contain your object. Name this Group > Animation Group (or a name of the ‘part’ of your object for example – arm) Go the Channel Box…
3D – Textures, UV Maps, Painting and Photoshop
PROJECT: Proj_8_UV_Texture Applying Materials w/ Lambert *we already discussed this – Right click on individual faces (or a select multiple faces) and choose Assign Favorite Material. Choose Lambert, Click on the Color option and pick your color. Make sure to rename the Lambert as well Projected Materials Apply a new Lambert to a face, name…
3D – Modeling with Reference Images & Duplicate Instances
PROJECT: 3d_Modeling_From_Refernece Some shortucts we will use in this practice: 4- wireframe mode 5- shaded mode Shift + Right Click when in Object mode opens up the polygon mesh tools Setting up a project (the correct way!) Create a folder on you desktop call it Modeling_Reference_Project File > Project Window Click New My_Modeling_Reference_Project choose the…
3D – Polygon Modeling & Meshes
Lets take a look at the more features for Polygon Modeling. Use these tools to continue to work on your LOW-POLY model. With these new tools, add more detail! *NOTE – for the tools below make sure you check off the tool when you are done (right click and go back to Object Mode) Mesh…
3D- Modeling with Polygons
Modeling with Polygon Primitives Proj_6_Maya_Polygon_Modeling The components of a Polygon Vertex – the points Edges – the lines Face – the planes (surface between edges) Right Click to Choose the component you want to work with Be careful when you select to make sure you are not selecting points you don’t need. Choose to return…
3D – Maya Basics
Project: Proj_5_Maya_Basic_Composition Setting up MAYA Setting up a project Create a folder on you desktop call it Maya_Basics_Lastname_Project Open MAYA File > Project Window Click New Name the Project: “Basic Composition” Under Location find the folder you created on your desktop Select Accept Now go back to your desktop and look at the folder. Maya…