Graphic Design 1 – Week 1 – World Alphabets

Syllabus & Project Art_604_syllabus_Spring_2018 604_Project_1_revised       CLASS NOTES History of the Alphabet World Alphabets – quick sample Vedas – India ‘Dresden Codex’– Maya Heiroglyphics – Cartouche Examples – Egypt Trajan Column– Italy *Other examples of world alphabets/letterforms/logographics – Egyptian, Mayan, Sanskrit, Arabic, Thai, Russian, Chinese, Korean, Armenian The Alphabet that we us in…

3D – Creating an Animation

  This is one of the many ways of making a quick animation of your work. *there are many methods, this is the most basic. Create a Group to contain your object. Name this Group > Animation Group  (or a name of the ‘part’ of your object for example – arm) Go the Channel Box…

3D – Textures, UV Maps, Painting and Photoshop

PROJECT: Proj_8_UV_Texture Applying Materials w/ Lambert *we already discussed this – Right click on individual faces (or a select multiple faces) and choose Assign Favorite Material. Choose Lambert, Click on the Color option and pick your color. Make sure to rename the Lambert as well Projected Materials Apply a new Lambert to a face, name…

3D – Modeling with Reference Images & Duplicate Instances

PROJECT: 3d_Modeling_From_Refernece   Some shortucts we will use in this practice: 4- wireframe mode 5- shaded mode Shift + Right Click when in Object mode opens up the polygon mesh tools Setting up a project (the correct way!) Create a folder on you desktop call it Modeling_Reference_Project File > Project Window Click New My_Modeling_Reference_Project choose the…

3D – Polygon Modeling & Meshes

Lets take a look at the more features for Polygon Modeling. Use these tools to continue to work on your LOW-POLY model. With these new tools, add more detail! *NOTE – for the tools below make sure you check off the tool when you are done (right click and go back to Object Mode) Mesh…

3D- Modeling with Polygons

Modeling with Polygon Primitives Proj_6_Maya_Polygon_Modeling The components of a Polygon Vertex – the points Edges – the lines Face – the planes (surface between edges) Right Click to Choose the component you want to work with Be careful when you select to make sure you are not selecting points you don’t need. Choose to return…

3D – Maya Basics

Project: Proj_5_Maya_Basic_Composition Setting up MAYA Setting up a project Create a folder on you desktop call it Maya_Basics_Lastname_Project Open MAYA File > Project Window Click New Name the Project: “Basic Composition” Under Location find the folder you created on your desktop Select Accept Now go back to your desktop and look at the folder. Maya…