Lets take a look at the more features for Polygon Modeling.
Use these tools to continue to work on your LOW-POLY model.
With these new tools, add more detail!
*NOTE – for the tools below make sure you check off the tool when you are done (right click and go back to Object Mode)
Mesh Tools > Show Modeling Tool Kit (gives you access to the tools below)
shortcut = Control + E
You can Extrude an Edge to create a new Face
You can extruded a Vertex as well
*Keep faces together check it on and off
Bevel Tools
Select Face or set of Edges
Edit Mesh>Bevel
Add segments, adjust Fraction (how much bevel)
Edge Loops
Mesh Tools> Insert Edge Loop
Left Click on an Edge to add the Edge loop
Mesh Tools>Slide Edge
Middle Mouse click and slide left or right to move edge w/o damaging shape
Mesh Tools>Offset
Will create edges offset from the elected Edge
Symmetry
Adjust the Symmetry Settings in the Modeling Tool Kit to pick the symmetrical/opposite side of your objects
Merge
To align vertex, select two vertex then
Edit Mesh – Merge
This will merge the vertices
Edit Mesh – Target Weld
Select a vertex and then the Vertex you want to connect to
Click and drag to connect them
Mesh>Mirror Geometry
Direction (you might need to choose negative)
Check Merge
Adjust the settings in the floating window
Edit Mesh>Bridge
Select Edge Loop, Select another and apply the bridge
Smoothing w/sub division Surfaces to view model in different ways
1 – model
2- smooth and edge
3 – just smooth
(add edge loops here to modify)